You learn new things all the time when building 3D objects to help create scenes. One thing you learn is that it's just as much fun to make things as it is to break things...
Building an ancient musical instrument in 45 seconds. Author Sylvia Rouss asked that the lyre owned by a character in her upcoming children's book specifically have an ancient design - an important detail considering the time period of the story.
A visual reference model for some of the upcoming artwork to illustrate the new children's book by Sylvia Rouss. Complete with fun music soundtrack.
Building digital props for visual reference isn't just extremely useful for an artist - it is also an incredibly challenging and fun task. There are so many considerations beyond simply producing a digital asset as reference for the creation of an illustration, many of which depend on how the artist wants to use his or her digital pieces for reference. Aspects such as composition, color, and light (among others) come into play. For instance: A drape blowing in the wind might look very exciting and dynamic from one angle however, from a different angle - and one that is called for by the demands of the story being illustrated - the digitally-built drape might not look quite as cool and so a more dynamic drape model must then be generated and positioned on set. Creating artwork by combining classical techniques with 21st century tools certainly has its benefits but don't be fooled... it is also a vastly complex puzzle with which the digital artist must wrestle!
Had to build a king's throne room today! Visual reference for my upcoming children's book illustration adventure - an adventure written by the award-winning author Sylvia Rouss.
...and telling me I needed a model to pose for a sketch I'm working on. So I dug out my ultra-poseable spiderman toy (which was either fittingly or ironically covered in cobwebs) and posed him for the drawing. Spidey works for super cheap.